struct CatspeakGMLCompiler
GameMaker Language (.gml)Copyfunction CatspeakGMLCompiler(
ir : Struct,
interface? : Struct,
) constructor {
// 5 fields omitted
}🔬 This is an experimental feature. It may change at any moment.
Takes a reference to a Catspeak IR and converts it into a callable GML function.
⚠️ WarningDo not modify the the Catspeak IR whilst compilation is taking place. This will cause undefined behaviour, potentially resulting in hard to discover bugs!
Arguments
irThe Catspeak IR to compile.
interface(optional)The native interface to use.
§ updatetop ^
GameMaker Language (.gml)Copystatic update = function()
-> FunctionGenerates the code for a single term from the supplied Catspeak IR.
Returns Function
The final compiled Catspeak function if there are no more terms left
to compile, or undefined if there is still more left to compile.
Example
Creates a new CatspeakGMLCompiler from the variable ir and
loops until the compiler is finished compiling. The final result is
assigned to the result local variable.
GameMaker Language (.gml)Copyvar compiler = new CatspeakGMLCompiler(ir);
var result;
do {
result = compiler.update();
} until (result != undefined);